<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress.com" -->
<urlset xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd"><url><loc>https://ritvrdesign.tech.blog/about/</loc><lastmod>2017-06-06T21:36:58+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://ritvrdesign.tech.blog/2017/05/12/mechanized-rivals/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2017/05/test_render2.png</image:loc><image:title>test_render2</image:title><image:caption>Concept art for Mechanized Rivals</image:caption></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2017/05/mech-interior.png</image:loc><image:title>mech interior</image:title><image:caption>The Vive player used several screens to navigate a giant mech</image:caption></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2017/05/mech-in-front-of-bike.png</image:loc><image:title>mech in front of bike</image:title><image:caption>The Oculus player controlled a small speeder bike</image:caption></image:image><lastmod>2017-05-18T19:37:27+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/17/vr-multiplayer-oculus-vs-vive/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/vivezira1.png</image:loc><image:title>vivezira</image:title></image:image><lastmod>2017-05-18T19:10:50+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/vr-space-lander/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/lander2.png</image:loc><image:title>lander2</image:title></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/lander1.png</image:loc><image:title>lander1</image:title></image:image><lastmod>2017-05-18T19:10:00+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/different-eyes-see-different-things/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/preyvision.jpg</image:loc><image:title>preyvision</image:title></image:image><lastmod>2017-05-18T19:05:30+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/virtual-reality-mech-experience/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/mech.png</image:loc><image:title>mech</image:title></image:image><lastmod>2017-05-18T19:01:48+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/asymmetric-cooperative-multiplayer-with-one-player-using-an-hmd-and-another-using-traditional-keyboard-mouse-controls-on-a-standard-pc-display/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/hwp2.png</image:loc><image:title>hwp2</image:title></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/hwp.png</image:loc><image:title>hwp</image:title></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/vivezira.png</image:loc><image:title>vivezira</image:title></image:image><lastmod>2017-05-18T18:58:54+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/extension-of-world-traversal-mechanics-into-an-open-area-escape-the-room-scenario/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/escape1.png</image:loc><image:title>escape1</image:title></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/escape2.png</image:loc><image:title>escape2</image:title></image:image><lastmod>2017-05-18T18:55:17+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/vr-menu-navigation-and-interaction/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/dmv3.png</image:loc><image:title>dmv3</image:title></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/dmv2.png</image:loc><image:title>dmv2</image:title></image:image><lastmod>2017-05-18T18:53:14+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/vr-tower-defence/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/rts2.png</image:loc><image:title>rts2</image:title></image:image><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/rts.png</image:loc><image:title>rts</image:title></image:image><lastmod>2017-05-18T18:52:02+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2016/12/16/world-traversal-and-object-interaction-at-greater-than-room-scale-distances/</loc><image:image><image:loc>https://ritvrdesign.tech.blog/wp-content/uploads/2016/12/womp1.png</image:loc><image:title>womp1</image:title></image:image><lastmod>2017-05-18T18:48:56+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/2017/03/07/vr-design-principles/</loc><lastmod>2017-05-11T12:21:17+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://ritvrdesign.tech.blog/contact/</loc><lastmod>2016-12-16T00:51:40+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://ritvrdesign.tech.blog</loc><changefreq>daily</changefreq><priority>1.0</priority><lastmod>2017-06-06T21:36:58+00:00</lastmod></url></urlset>
